As I wrote in
Variety last year: "Is
Everquest a harmless distraction or an addictive scourge? Does
World of Warcraft forge communities or fray relationships? The answers are as diverse as the interviewees in
Second Skin, a sometimes celebratory, sometimes cautionary look at the phenomenon of massively multiplayer online computer games (MMOs). Filmmaker Juan Carlos Pineiro Escoriaza includes cogent observations by scientists, social commentators and game designers, and repeatedly flashes germane factoids (example: The latest edition of
Warcraft software posted $96 million in first-day sales). But the human dramas of individual gamers are what really make this technically polished documentary so fascinating..."
The movie "emphasizes the allure for male
and female players of assuming the identity of a dashing digital avatar in a virtual online universe of swinging swords and derring-do. Interactive gamers can compete against -- and establish friendships or begin romances with -- unseen strangers hundreds or thousands of miles away. Trouble is, gaming can be extremely habit-forming, leading, in extreme cases, to alienation and depression. Gamer Dan Bustard struggles to recover after losing almost everything while lost in virtual worlds; unfortunately, his is not the worst-case scenario in
Second Skin."
But don't take my word for it. Through Aug. 13, you can go see it yourself
here.
No comments:
Post a Comment